Removing the need to focus heavily on keeping your plane in the air leads to a fun-but-simple flight combat game. Sincere attempts have been made to make this game more universally appealing to a wider range of gamers with the simpler control options. When you can find some people to play against, you will have a rewarding and highly challenging game on your hands where each kill feels like a battle of wits. When that human being left the game, I might as well have been playing single-player. I played a match where there was only one other real human and 14 AI pilots. These options are well and good, but at the time of this review (just a few weeks after the game’s release) there weren’t many people online to take advantage of all the interesting features.ĪI fighters fill the void when real humans aren’t available, which is good, but it also highlights how few people are currently playing the game. A surprisingly deep customizable multiplayer mode lets you create just about any scenario. Plenty of cooperative and competitive options round out the multiplayer modes along with options for tournaments and special events. Along with the unlockable planes, decal options allow you to paste giant four leaf clovers to your favorite plane, among other images. The historical campaigns offer a meaty chunk of single-player combat, but the reason to continually return to Birds of Steel is the multiplayer. I found myself pulling out of fatal spirals frequently in this setting all while trying to maintain the upper hand in dog fights. Wind becomes a terrifying factor in your ability to stay afloat, and getting out of a rough spot is no longer as simple as pushing the control stick to the left. Instead of simply focusing on lining up your reticule with your enemy, you will be devoting more than half of your attention to keeping your plane in the air. It changes the game drastically, but in ways that those pining for a realistic experience will appreciate. Leaning too hard into a turn can send you spiraling and you have to pull out of your spin before meeting the ground. If you really want to up the intensity, bumping up the realism of flight control effectively heightens the difficulty. Barreling toward an aircraft carrier to drop a bomb and pulling out at the last second with explosions wracking your ship on the way down is exciting, even if you are doing it just about every mission. When you are fighting – not simply flying over the ocean on your way to fight – Birds of Steel is intense. These stretches were likely incorporated to create a sense of realism, but once I’ve completed my objective, I can do without a five-minute flight back to home base. Unfortunately, getting to and from the combat zones requires a surprising amount of non-combat time. The only significant variation is your ammunition you dogfight with bullets, take out carriers with dropped bombs, and destroy submarines with missiles. World War II history buffs will be in heaven reliving the memorable moments of the war in the real planes that flew during that era.Įach mission involves taking off, shooting at your enemies, and landing. The missions come straight from true events, and you pilot more than 100 historically accurate planes. One arc follows the path of the Americans between 19, and the other follows the Japanese during the same timeframe. Playing through the two similar campaigns earns experience to unlock new planes. It feels like a World War II aviation sandbox with a few goals peppered here and there to help drive you forward. Unlike other entries in the flight genre, Birds of Steel isn’t wrapped around a narrative structure. That isn’t to say that more casual flight enthusiasts won’t have fun my expertise stops at knowing planes need two wings to function correctly, and I was entertained. Birds of Steel was built for people interested in the history of aviation during World War II.
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